ivan: add icon and desktop item
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parent
04cc65db61
commit
59a5aecbaf
@ -1,4 +1,5 @@
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{ stdenv, fetchFromGitHub, cmake, pkgconfig, SDL2, SDL2_mixer, alsaLib, libpng, pcre }:
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{ stdenv, fetchFromGitHub, cmake, pkgconfig, SDL2, SDL2_mixer, alsaLib, libpng
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, pcre, graphicsmagick, makeDesktopItem }:
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stdenv.mkDerivation rec {
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@ -12,7 +13,7 @@ stdenv.mkDerivation rec {
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sha256 = "0mavmwikfsyr5sp65sl8dqknl1yz7c7ds53y1qkma24vsikz3k64";
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};
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nativeBuildInputs = [ cmake pkgconfig ];
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nativeBuildInputs = [ cmake pkgconfig graphicsmagick ];
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buildInputs = [ SDL2 SDL2_mixer alsaLib libpng pcre ];
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@ -24,6 +25,26 @@ stdenv.mkDerivation rec {
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# Help CMake find SDL_mixer.h
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NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2";
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# Create "ivan.desktop" file
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ivanDesktop = makeDesktopItem {
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name = pname;
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exec = pname;
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icon = "ivan.png";
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desktopName = "IVAN";
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genericName = pname;
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categories = "Game;AdventureGame;RolePlaying;";
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comment = meta.description;
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};
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# Create appropriate directories. Convert "Icon.bmp" to "ivan.png", then copy
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# it and "ivan.desktop" to these directories.
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postInstall = ''
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mkdir -p $out/share/applications
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mkdir -p $out/share/icons/hicolor/32x32/apps
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gm convert $src/Graphics/Icon.bmp $out/share/icons/hicolor/32x32/apps/ivan.png
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cp ${ivanDesktop}/share/applications/* $out/share/applications
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'';
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meta = with stdenv.lib; {
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description = "Graphical roguelike game";
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longDescription = ''
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