fsg: disable format hardening
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6541dfe554
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57bd89e447
@ -4,32 +4,14 @@ stdenv.mkDerivation {
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name = "fsg-4.4";
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src = fetchurl {
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#url = http://www.piettes.com/fallingsandgame/fsg-src-4.4.tar.gz;
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url = http://www.sourcefiles.org/Games/Simulation/Other/fsg-src-4.4.tar.gz;
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sha256 = "1756y01rkvd3f1pkj88jqh83fqcfl2fy0c48mcq53pjzln9ycv8c";
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};
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hardeningDisable = [ "format" ];
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buildInputs = [ gtk glib pkgconfig mesa wxGTK libX11 xproto ];
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/*
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# One day Unicode will overcome?
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preBuild = "
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sed -e '
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s/\\(str\\.Printf(\\)\\(\".*\"\\)/\\1_(\\2)/;
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s@\\<fopen(\\([^\"),]\\+\\)@fopen(wxConvertWX2MB(\\1)@
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s@\\<wxString(\\([^)]\\+\\)@wxString(wxConvertMB2WX(\\1)@
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s/\\(wxString str(\\)\\(\".*\"\\)/\\1_(\\2)/;
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' -i MainFrame.cpp Canvas.cpp;
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sed -e '
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s@\\(^[^\"]*([^\"]*[^(]\\|^[^\"].*[^_](\\)\\(\"\\([^\"]\\|\\\"\\)*\"\\)@\\1_(\\2)@;
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' -i DownloadFileDialog.cpp;
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sed -e '
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s@currentProbIndex != 100@0@;
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' -i MainFrame.cpp;
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cp -r . /tmp/fsg
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";*/
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preBuild = ''
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sed -e '
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s@currentProbIndex != 100@0@;
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