nixos opengl: add s2tc to mesa drivers by default
Close #2200. Thanks to @cpages for suggesting and testing this.
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@ -39,8 +39,7 @@ in {
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default = false;
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description = ''
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Make S3TC(S3 Texture Compression) via libtxc_dxtn available
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to OpenGL drivers. It is essential for many games to work
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with FOSS GPU drivers.
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to OpenGL drivers instead of the patent-free S2TC replacement.
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Using this library may require a patent license depending on your location.
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'';
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@ -89,17 +88,24 @@ in {
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else if elem "ati_unfree" cfg.videoDrivers then
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"ln -sf ${kernelPackages.ati_drivers_x11} /run/opengl-driver"
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else
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let
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lib_fun = p: p.buildEnv {
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name = "mesa-drivers+txc-${p.mesa_drivers.version}";
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paths = [
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p.mesa_drivers
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(if cfg.s3tcSupport then p.libtxc_dxtn else p.libtxc_dxtn_s2tc)
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];
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};
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in
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''
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${optionalString cfg.driSupport "ln -sf ${pkgs.mesa_drivers} /run/opengl-driver"}
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${optionalString cfg.driSupport "ln -sf ${lib_fun pkgs} /run/opengl-driver"}
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${optionalString cfg.driSupport32Bit
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"ln -sf ${pkgs_i686.mesa_drivers} /run/opengl-driver-32"}
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"ln -sf ${lib_fun pkgs_i686} /run/opengl-driver-32"}
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''
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);
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environment.variables.LD_LIBRARY_PATH =
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[ "/run/opengl-driver/lib" "/run/opengl-driver-32/lib" ]
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++ optional cfg.s3tcSupport "${pkgs.libtxc_dxtn}/lib"
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++ optional (cfg.s3tcSupport && cfg.driSupport32Bit) "${pkgs_i686.libtxc_dxtn}/lib";
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[ "/run/opengl-driver/lib" "/run/opengl-driver-32/lib" ];
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boot.extraModulePackages =
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optional (elem "nvidia" cfg.videoDrivers) kernelPackages.nvidia_x11 ++
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