pixelorama: add aarch64-linux support
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@ -19,13 +19,14 @@
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}:
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let
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presets = {
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"i686-linux" = "Linux 32-bit";
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"x86_64-linux" = "Linux 64-bit";
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"aarch64-linux" = "Linux ARM64";
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};
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preset =
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if stdenv.isLinux then
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if stdenv.is64bit then "Linux 64-bit" else "Linux 32-bit"
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else if stdenv.isDarwin then
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"macOS"
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else
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throw "unsupported platform";
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presets.${stdenv.hostPlatform.system}
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or (throw "Unsupported system: ${stdenv.hostPlatform.system}");
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godot_version_folder = lib.replaceStrings [ "-" ] [ "." ] godot_4.version;
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in
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@ -95,6 +96,7 @@ stdenv.mkDerivation (finalAttrs: {
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platforms = [
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"i686-linux"
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"x86_64-linux"
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"aarch64-linux"
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];
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maintainers = with maintainers; [ felschr ];
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mainProgram = "pixelorama";
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