zsnes: only build on Linux
It uses callPackage_i686 which forces Linux anyway, and the current setup just means that we end up with a weird i686-linux job under Darwin.
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@ -57,6 +57,6 @@ in stdenv.mkDerivation {
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license = stdenv.lib.licenses.gpl2Plus;
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maintainers = [ stdenv.lib.maintainers.sander ];
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homepage = http://www.zsnes.com;
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platforms = stdenv.lib.platforms.unix;
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platforms = stdenv.lib.platforms.linux;
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};
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}
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