zsnes: only build on Linux

It uses callPackage_i686 which forces Linux anyway, and the current setup
just means that we end up with a weird i686-linux job under Darwin.
This commit is contained in:
Dan Peebles 2017-03-23 22:41:45 -04:00
parent e0e520a519
commit 306f2c65fe

View File

@ -57,6 +57,6 @@ in stdenv.mkDerivation {
license = stdenv.lib.licenses.gpl2Plus;
maintainers = [ stdenv.lib.maintainers.sander ];
homepage = http://www.zsnes.com;
platforms = stdenv.lib.platforms.unix;
platforms = stdenv.lib.platforms.linux;
};
}