ivan: 054 -> 055
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814319f1ae
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@ -3,13 +3,13 @@
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stdenv.mkDerivation rec {
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name = "ivan-${version}";
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version = "054";
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version = "055";
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src = fetchFromGitHub {
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owner = "Attnam";
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repo = "ivan";
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rev = "v${version}";
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sha256 = "0ayhp9qvxsi5dsgjvy43i3lpdis883g1xn2b8l5xkwxcqfnvsfmq";
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sha256 = "10qrwzwfzqs7f663x1cbbhisz60axcl51glxq33zaxl0jwnmma2p";
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};
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nativeBuildInputs = [ cmake pkgconfig ];
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@ -18,11 +18,8 @@ stdenv.mkDerivation rec {
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hardeningDisable = ["all"];
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# To store bone and high score files in ~/.ivan of the current user
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patches = [./new.patch];
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# Enable wizard mode
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cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD" "-DFORCE_HOME_AS_STATE_DIR=ON"];
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cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD"];
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# Help CMake find SDL_mixer.h
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NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2";
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@ -1,33 +0,0 @@
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 13e143e..a6f9176 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -13,10 +13,14 @@ set(CMAKE_CXX_FLAGS "-std=c++11 ${CMAKE_CXX_FLAGS}")
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add_definitions(-DIVAN_VERSION="${PROJECT_VERSION}" -DUSE_SDL)
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option(BUILD_MAC_APP "Build standalone application for MacOS" OFF)
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+option(FORCE_HOME_AS_STATE_DIR "Statedir will be /.ivan/ in current user's homedir" OFF)
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if(UNIX)
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add_definitions(-DUNIX)
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include(GNUInstallDirs)
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+ if(FORCE_HOME_AS_STATE_DIR)
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+ add_definitions(-DFORCE_HOME_AS_STATE_DIR)
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+ endif(FORCE_HOME_AS_STATE_DIR)
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if(BUILD_MAC_APP)
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install(DIRECTORY Graphics Script Music Sound DESTINATION "ivan")
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diff --git a/Main/Source/game.cpp b/Main/Source/game.cpp
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index 323a185..012feb3 100644
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--- a/Main/Source/game.cpp
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+++ b/Main/Source/game.cpp
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@@ -5191,6 +5191,9 @@ festring game::GetDataDir()
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festring game::GetStateDir()
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{
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+#ifdef FORCE_HOME_AS_STATE_DIR
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+ return GetHomeDir()+"/.ivan/";
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+#endif
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#ifdef UNIX
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#ifdef MAC_APP
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return GetHomeDir();
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