godot_4: 4.0-beta3 -> 4.0-beta10
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@ -9,11 +9,11 @@
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, libX11
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, libXcursor
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, libXinerama
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, libXi
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, libXrandr
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, libXext
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, libXrandr
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, libXrender
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, libXi
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, libXfixes
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, libGLU
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, freetype
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, alsa-lib
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, libpulseaudio
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@ -21,6 +21,9 @@
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, speechd
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, fontconfig
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, udev
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, withPlatform ? "linuxbsd"
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, withTarget ? "editor"
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, withPrecision ? "single"
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, withPulseaudio ? false
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, withDbus ? true
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, withSpeechd ? false
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@ -29,9 +32,16 @@
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, withTouch ? true
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}:
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assert lib.asserts.assertOneOf "withPrecision" withPrecision [ "single" "double" ];
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let
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# Options from godot/platform/linuxbsd/detect.py
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options = {
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# Options from 'godot/SConstruct'
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platform = withPlatform;
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target = withTarget;
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precision = withPrecision; # Floating-point precision level
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# Options from 'godot/platform/linuxbsd/detect.py'
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pulseaudio = withPulseaudio;
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dbus = withDbus; # Use D-Bus to handle screensaver and portal desktop settings
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speechd = withSpeechd; # Use Speech Dispatcher for Text-to-Speech support
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@ -42,13 +52,13 @@ let
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in
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stdenv.mkDerivation rec {
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pname = "godot";
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version = "4.0-beta3";
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version = "4.0-beta10";
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src = fetchFromGitHub {
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owner = "godotengine";
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repo = "godot";
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rev = "01ae26d31befb6679ecd92cd3c73aa5a76162e95";
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sha256 = "sha256-Q+zMviGevezjcQKJPOm7zAu4liJ5z8Rl73TYmjRR3MY=";
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rev = "d0398f62f08ce0cfba80990b21c6af4181f93fe9";
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sha256 = "sha256-h4DpK7YC7/qMc6GAD2nvNVmrlGjKT5d7OK+1NcuZCMg=";
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};
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nativeBuildInputs = [
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@ -59,27 +69,26 @@ stdenv.mkDerivation rec {
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buildInputs = [
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scons
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libGLU
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]
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++ runtimeDependencies;
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runtimeDependencies = [
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libX11
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libXcursor
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libXinerama
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libXi
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libXrandr
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libXext
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libXrandr
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libXrender
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libXi
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libXfixes
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]
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++ runtimeDependencies
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# Necessary to make godot see fontconfig.lib and dbus.lib
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++ lib.optional withFontconfig fontconfig
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++ lib.optional withDbus dbus;
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runtimeDependencies = [
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vulkan-loader
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alsa-lib
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vulkan-loader
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]
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++ lib.optional withPulseaudio libpulseaudio
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++ lib.optional withDbus dbus
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++ lib.optional withDbus dbus.lib
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++ lib.optional withSpeechd speechd
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++ lib.optional withFontconfig fontconfig
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++ lib.optional withFontconfig fontconfig.lib
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++ lib.optional withUdev udev;
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@ -91,7 +100,8 @@ stdenv.mkDerivation rec {
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enableParallelBuilding = true;
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sconsFlags = [ "platform=linuxbsd target=editor production=true" ];
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# Options from 'godot/SConstruct' and 'godot/platform/linuxbsd/detect.py'
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sconsFlags = [ "production=true" ];
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preConfigure = ''
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sconsFlags+=" ${
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lib.concatStringsSep " "
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@ -1,12 +1,12 @@
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diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
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index ac69f3806b..14acbf5c58 100644
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index 844b15e9fb..0c8bee1757 100644
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--- a/platform/linuxbsd/detect.py
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+++ b/platform/linuxbsd/detect.py
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@@ -191,6 +191,7 @@ def configure(env: "Environment"):
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env.ParseConfig("pkg-config xrandr --cflags --libs")
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env.ParseConfig("pkg-config xrender --cflags --libs")
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env.ParseConfig("pkg-config xi --cflags --libs")
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+ env.ParseConfig("pkg-config xfixes --cflags --libs")
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@@ -192,6 +192,7 @@ def configure(env: "Environment"):
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env.ParseConfig("pkg-config xrandr --cflags")
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env.ParseConfig("pkg-config xrender --cflags")
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env.ParseConfig("pkg-config xi --cflags")
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+ env.ParseConfig("pkg-config xfixes --cflags")
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if env["touch"]:
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env.Append(CPPDEFINES=["TOUCH_ENABLED"])
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