godot: update patches for 3.0.2
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@ -1,15 +1,17 @@
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+++ build/platform/x11/detect.py
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@@ -142,3 +142,10 @@
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@@ -142,8 +142,13 @@
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env.ParseConfig('pkg-config xcursor --cflags --libs')
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env.ParseConfig('pkg-config xinerama --cflags --libs')
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env.ParseConfig('pkg-config xrandr --cflags --libs')
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-
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- if (env['touch']):
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+ env.ParseConfig('pkg-config xrender --cflags --libs')
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+ env.ParseConfig('pkg-config xi --cflags --libs')
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+ env.ParseConfig('pkg-config xext --cflags --libs')
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+ env.ParseConfig('pkg-config xfixes --cflags --libs')
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+ env.ParseConfig('pkg-config oslibGLU_combined --cflags')
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+ env.ParseConfig('pkg-config glu --cflags --libs')
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+ env.ParseConfig('pkg-config zlib --cflags --libs')
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if (env['builtin_openssl'] == 'no'):
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# Currently not compatible with OpenSSL 1.1.0+
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+
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+ if (env['touch']):
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x11_error = os.system("pkg-config xi --modversion > /dev/null ")
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if (x11_error):
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print("xi not found.. cannot build with touch. Aborting.")
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