curseofwar,curseofwar-sdl: init at 1.2.0
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41
pkgs/games/curseofwar/default.nix
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41
pkgs/games/curseofwar/default.nix
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@ -0,0 +1,41 @@
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{ stdenv
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, fetchFromGitHub
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, fetchpatch
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, ncurses
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, SDL
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}:
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stdenv.mkDerivation rec {
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pname = "curseofwar";
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version = "1.2.0";
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src = fetchFromGitHub {
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owner = "a-nikolaev";
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repo = pname;
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rev = "v${version}";
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sha256 = "1bj3lv5vrnwzzkgj31pyf1lzkz10qphvzlfz7a3j4plqkczjq92y";
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};
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patches = [(fetchpatch {
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# Pull request #40: https://github.com/a-nikolaev/curseofwar/pull/40
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name = "prefix-independent-data";
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url = "https://github.com/fgaz/curseofwar/commit/947dea527b2bf4c6e107b8e9c66f4c4fd775b6f9.patch";
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sha256 = "0ak5igaxmbavkbl8101xx6gswhwgzm5f6wyplwapgh7cylnclc61";
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})];
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buildInputs = [
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ncurses
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SDL
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];
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makeFlags = (if isNull SDL then [] else [ "SDL=yes" ]) ++ [ "PREFIX=$(out)" ];
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meta = with stdenv.lib; {
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description = "A fast-paced action strategy game";
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homepage = "https://a-nikolaev.github.io/curseofwar/";
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license = licenses.gpl3;
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maintainers = with maintainers; [ fgaz ];
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platforms = platforms.all;
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};
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}
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@ -21432,6 +21432,9 @@ in
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crrcsim = callPackage ../games/crrcsim {};
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curseofwar = callPackage ../games/curseofwar { SDL = null; };
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curseofwar-sdl = callPackage ../games/curseofwar { ncurses = null; };
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cutemaze = libsForQt5.callPackage ../games/cutemaze {};
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cuyo = callPackage ../games/cuyo { };
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