Adding yasm, and making x264 and xvid codecs be compiled with their assembly code
svn path=/nixpkgs/trunk/; revision=21470
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16
pkgs/development/compilers/yasm/default.nix
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16
pkgs/development/compilers/yasm/default.nix
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@ -0,0 +1,16 @@
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{stdenv, fetchurl}:
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stdenv.mkDerivation rec {
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name = "yasm-2.05.01";
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src = fetchurl {
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url = http://www.tortall.net/projects/yasm/releases/yasm-1.0.0.tar.gz;
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sha256 = "0nd95r9y5r3p9mvdyj1yhvlz9zjw0id1g470c7i1p3p0x0n6zc06";
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};
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meta = {
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homepage = http://www.tortall.net/projects/yasm/;
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description = "Complete rewrite of the NASM assembler";
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license = "BSD";
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};
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}
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@ -1,4 +1,4 @@
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{ stdenv, fetchurl }:
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{stdenv, fetchurl, yasm}:
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stdenv.mkDerivation rec {
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version = "snapshot-20100429-2245";
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@ -13,7 +13,9 @@ stdenv.mkDerivation rec {
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sed -i s,/bin/bash,${stdenv.shell}, configure version.sh
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'';
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configureFlags = [ "--disable-asm" "--enable-shared" ];
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configureFlags = [ "--enable-shared" ];
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buildInputs = [ yasm ];
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meta = {
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description = "library for encoding H264/AVC video streams";
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@ -1,4 +1,4 @@
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{stdenv, fetchurl}:
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{stdenv, fetchurl, nasm}:
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stdenv.mkDerivation rec {
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name = "xvidcore-1.2.2";
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@ -11,6 +11,8 @@ stdenv.mkDerivation rec {
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preConfigure = ''
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cd build/generic
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'';
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buildInputs = [ nasm ];
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meta = {
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description = "MPEG-4 video codec for PC";
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@ -2604,6 +2604,9 @@ let
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inherit fetchurl stdenv;
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};
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yasm = import ../development/compilers/yasm {
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inherit fetchurl stdenv;
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};
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### DEVELOPMENT / INTERPRETERS
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@ -5202,7 +5205,7 @@ let
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};
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x264 = import ../development/libraries/x264 {
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inherit fetchurl stdenv;
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inherit fetchurl stdenv yasm;
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};
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xapian = makeOverridable (import ../development/libraries/xapian) {
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@ -5248,7 +5251,7 @@ let
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};
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xvidcore = import ../development/libraries/xvidcore {
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inherit fetchurl stdenv;
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inherit fetchurl stdenv nasm;
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};
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zangband = builderDefsPackage (import ../games/zangband) {
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