freedroidrpg: remove build-time flags embedding into binary
Noticed extra -dev dependencies in the runtime closure. Before the change: $ nix path-info -rsSh $(nix-build -A freedroidrpg) | nl | tail -n1 | unnix 158 /<<NIX>>/freedroidrpg-0.16.1 228.2M 808.1M After the change: $ nix path-info -rsSh $(nix-build -A freedroidrpg) | nl | tail -n1 | unnix 141 /<<NIX>>/freedroidrpg-0.16.1 228.2M 450.7M
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@ -18,6 +18,9 @@ in stdenv.mkDerivation {
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url = "https://gitlab.com/freedroid/freedroid-src/-/commit/e610d427374226b79da5258d979936459f30c761.patch";
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sha256 = "1s7sw4dkc7b6i72j6x47driq6v0k3wss48l9ivd4fw40n3iaxjb1";
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})
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# Do not embed build flags in the binary to reduce closure size.
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./drop-build-deps.patch
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];
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nativeBuildInputs = [ pkg-config gettext python3 ];
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15
pkgs/games/freedroidrpg/drop-build-deps.patch
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15
pkgs/games/freedroidrpg/drop-build-deps.patch
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@ -0,0 +1,15 @@
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Do not embed paths to build-only depends (-I...SDL2-dev and friends)
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into savefile lua comments.
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--- a/src/savestruct_internal.c
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+++ b/src/savestruct_internal.c
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@@ -486,8 +486,8 @@ void save_game_data(struct auto_string *strout)
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autostr_append(strout,
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"SAVEGAME: %s %s %s;sizeof(tux_t)=%d;sizeof(enemy)=%d;sizeof(bullet)=%d;MAXBULLETS=%d\n",
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SAVEGAME_VERSION, SAVEGAME_REVISION, VERSION, (int)sizeof(tux_t), (int)sizeof(enemy), (int)sizeof(bullet), (int)MAXBULLETS);
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- autostr_append(strout, "BUILD_CFLAGS: %s\n", BUILD_CFLAGS);
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- autostr_append(strout, "BUILD_LDFLAGS: %s\n", BUILD_LDFLAGS);
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+ autostr_append(strout, "BUILD_CFLAGS: %s\n", "<hidden>");
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+ autostr_append(strout, "BUILD_LDFLAGS: %s\n", "<hidden>");
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autostr_append(strout, "VERSION: %s\n", freedroid_version);
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autostr_append(strout, "--]]\n");
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