nixpkgs/pkgs/development/tools/misc/bsdbuild/default.nix

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{ lib, stdenv, fetchurl, perl, libtool, pkg-config, gettext, mandoc, ed }:
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stdenv.mkDerivation rec {
pname = "bsdbuild";
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version = "3.1";
src = fetchurl {
url = "http://stable.hypertriton.com/bsdbuild/${pname}-${version}.tar.gz";
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sha256 = "1zrdjh7a6z4khhfw9zrp490afq306cpl5v8wqz2z55ys7k1n5ifl";
};
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buildInputs = [ perl mandoc ed ];
nativeBuildInputs = [ pkg-config libtool gettext ];
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prePatch = ''
#ignore unfamiliar flags
substituteInPlace configure \
--replace '--sbindir=*' '--sbindir=* | --includedir=* | --oldincludedir=*'
#same for packages using bsdbuild
substituteInPlace mkconfigure.pl \
--replace '--sbindir=*' '--sbindir=* | --includedir=* | --oldincludedir=*'
#insert header for missing NULL macro
for f in db4.pm sdl_ttf.pm mysql.pm uim.pm strlcpy.pm getpwuid.pm \
getaddrinfo.pm strtoll.pm free_null.pm getpwnam_r.pm \
gettimeofday.pm gethostbyname.pm xinerama.pm strsep.pm \
fontconfig.pm gettext.pm pthreads.pm strlcat.pm kqueue.pm wgl.pm \
alsa.pm crypt.pm cracklib.pm freesg-rg.pm edacious.pm mmap.pm \
agar.pm x11.pm x11.pm execvp.pm agar-core.pm dyld.pm getopt.pm \
strtold.pm sdl_image.pm shl_load.pm glx.pm percgi.pm timerfd.pm \
glob.pm dlopen.pm freesg.pm csidl.pm perl.pm select.pm \
portaudio.pm etubestore.pm;
do
ed -s -v BSDBuild/$f << EOF
/#include
i
#include <stddef.h>
.
w
EOF
done
'';
configureFlags = [
"--with-libtool=${libtool}/bin/libtool"
"--enable-nls=yes"
"--with-gettext=${gettext}"
"--with-manpages=yes"
];
meta = {
homepage = "http://bsdbuild.hypertriton.com";
description = "A cross-platform build system";
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longDescription = ''
BSDBuild is a cross-platform build system. Derived from the
traditional 4.4BSD make libraries, BSDBuild allows BSD-style
Makefiles (without BSD make extensions), and works natively
under most operating systems and make flavors. Since BSDBuild
is implemented as a library (as opposed to a macro package),
Makefiles are edited directly, as opposed to being compiled
(however, if the build directory is separate from the source
directory, BSDBuild will produce the required Makefiles in place).
'';
license = lib.licenses.bsd3;
platforms = lib.platforms.linux;
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};
}