nixpkgs/pkgs/games/openmw/default.nix

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{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
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, giflib, libXt, pkgconfig }:
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let
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openscenegraph_ = openscenegraph.overrideDerivation (self: {
src = fetchFromGitHub {
owner = "OpenMW";
repo = "osg";
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rev = "35f1a459a4ab6da9d70427e6539bdf4faae4cc91";
sha256 = "1s3a9dpbcc6v8d05pqin4xfv36i2031xpdja1vl8x11cw05fln91";
};
});
in stdenv.mkDerivation rec {
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version = "0.42.0";
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name = "openmw-${version}";
src = fetchFromGitHub {
owner = "OpenMW";
repo = "openmw";
rev = name;
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sha256 = "0lj8v81hk807dy0wcdhfp0iyn4l5yag53hx1a6xm44gh2dpyil43";
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};
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enableParallelBuilding = true;
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buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph_ SDL2 unshield openal pkgconfig libXt ];
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meta = with stdenv.lib; {
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description = "An unofficial open source engine reimplementation of the game Morrowind";
homepage = http://openmw.org;
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license = licenses.gpl3;
platforms = platforms.linux;
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maintainers = with maintainers; [ abbradar ];
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};
}