nixpkgs/pkgs/development/tools/unity3d/default.nix

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{ stdenv, lib, fetchurl, makeWrapper, fakeroot, file, getopt
, gtk2, gdk_pixbuf, glib, mesa_glu, postgresql, nss, nspr, udev
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, alsaLib, GConf, cups, libcap, fontconfig, freetype, pango
, cairo, dbus, expat, zlib, libpng12, nodejs, gnutar, gcc, gcc_32bit
, libX11, libXcursor, libXdamage, libXfixes, libXrender, libXi
, libXcomposite, libXext, libXrandr, libXtst, libSM, libICE, libxcb
, mono, libgnomeui, gnome_vfs, gnome-sharp, gtk-sharp-2_0, chromium
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}:
let
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libPath64 = lib.makeLibraryPath [
gcc.cc gtk2 gdk_pixbuf glib mesa_glu postgresql nss nspr
alsaLib GConf cups libcap fontconfig freetype pango
cairo dbus expat zlib libpng12 udev
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libX11 libXcursor libXdamage libXfixes libXrender libXi
libXcomposite libXext libXrandr libXtst libSM libICE libxcb
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];
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libPath32 = lib.makeLibraryPath [ gcc_32bit.cc ];
binPath = lib.makeBinPath [ nodejs gnutar ];
developBinPath = lib.makeBinPath [ mono ];
developLibPath = lib.makeLibraryPath [
glib libgnomeui gnome_vfs gnome-sharp gtk-sharp-2_0 gtk-sharp-2_0.gtk
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];
developDotnetPath = lib.concatStringsSep ":" [
gnome-sharp gtk-sharp-2_0
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];
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ver = "5.6.1";
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build = "f1";
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in stdenv.mkDerivation rec {
name = "unity-editor-${version}";
version = "${ver}x${build}";
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src = fetchurl {
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url = "http://beta.unity3d.com/download/6a86e542cf5c/unity-editor-installer-${version}Linux.sh";
sha256 = "10z4h94c9h967gx4b3gwb268zn7bnrb7ylnqnmnqhx6byac7cf4m";
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};
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nosuidLib = ./unity-nosuid.c;
nativeBuildInputs = [ makeWrapper fakeroot file getopt ];
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outputs = [ "out" "monodevelop" ];
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sourceRoot = "unity-editor-${version}Linux";
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unpackPhase = ''
echo -e 'q\ny' | fakeroot sh $src
'';
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buildPhase = ''
cd Editor
$CC -fPIC -shared -o libunity-nosuid.so $nosuidLib -ldl
strip libunity-nosuid.so
cd ..
'';
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installPhase = ''
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unitydir="$out/opt/Unity/Editor"
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mkdir -p $unitydir
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mv Editor/* $unitydir
ln -sf /run/wrappers/bin/${chromium.sandboxExecutableName} $unitydir/chrome-sandbox
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mkdir -p $out/share/applications
sed "/^Exec=/c\Exec=$out/bin/unity-editor" \
< unity-editor.desktop \
> $out/share/applications/unity-editor.desktop
install -D unity-editor-icon.png $out/share/icons/hicolor/256x256/apps/unity-editor-icon.png
mkdir -p $out/bin
makeWrapper $unitydir/Unity $out/bin/unity-editor \
--prefix LD_PRELOAD : "$unitydir/libunity-nosuid.so" \
--prefix PATH : "${binPath}"
developdir="$monodevelop/opt/Unity/MonoDevelop"
mkdir -p $developdir
mv MonoDevelop/* $developdir
mkdir -p $monodevelop/share/applications
sed "/^Exec=/c\Exec=$monodevelop/bin/unity-monodevelop" \
< unity-monodevelop.desktop \
> $monodevelop/share/applications/unity-monodevelop.desktop
mkdir -p $monodevelop/bin
makeWrapper $developdir/bin/monodevelop $monodevelop/bin/unity-monodevelop \
--prefix PATH : "${developBinPath}" \
--prefix LD_LIBRARY_PATH : "${developLibPath}" \
--prefix MONO_GAC_PREFIX : "${developDotnetPath}"
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'';
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preFixup = ''
patchFile() {
ftype="$(file -b "$1")"
if [[ "$ftype" =~ LSB\ .*dynamically\ linked ]]; then
if [[ "$ftype" =~ 32-bit ]]; then
rpath="${libPath32}"
intp="$(cat $NIX_CC/nix-support/dynamic-linker-m32)"
else
rpath="${libPath64}"
intp="$(cat $NIX_CC/nix-support/dynamic-linker)"
fi
oldRpath="$(patchelf --print-rpath "$1")"
# Always search at least for libraries in origin directory.
rpath="''${oldRpath:-\$ORIGIN}:$rpath"
if [[ "$ftype" =~ LSB\ shared ]]; then
patchelf \
--set-rpath "$rpath" \
"$1"
elif [[ "$ftype" =~ LSB\ executable ]]; then
patchelf \
--set-rpath "$rpath" \
--interpreter "$intp" \
"$1"
fi
fi
}
# Exclude PlaybackEngines to build something that can be run on FHS-compliant Linuxes
find $unitydir -name PlaybackEngines -prune -o -type f -print | while read path; do
patchFile "$path"
done
'';
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dontStrip = true;
dontPatchELF = true;
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meta = with stdenv.lib; {
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homepage = https://unity3d.com/;
description = "Game development tool";
longDescription = ''
Popular development platform for creating 2D and 3D multiplatform games
and interactive experiences.
'';
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license = licenses.unfree;
platforms = [ "x86_64-linux" ];
maintainers = with maintainers; [ jb55 ];
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};
}