nixpkgs/pkgs/games/steam/chrootenv.nix

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{ stdenv, lib, writeScript, buildFHSUserEnv, steam
, steam-runtime, steam-runtime-i686 ? null
, withJava ? false
, withPrimus ? false
, nativeOnly ? false
, runtimeOnly ? false
, newStdcpp ? false
}:
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let
commonTargetPkgs = pkgs: with pkgs;
let primus2 =
if newStdcpp then primus else primus.override {
stdenv = overrideInStdenv stdenv [ useOldCXXAbi ];
stdenv_i686 = overrideInStdenv pkgsi686Linux.stdenv [ useOldCXXAbi ];
};
in [
steamPackages.steam-fonts
# Errors in output without those
pciutils
python2
# Games' dependencies
xlibs.xrandr
which
# Needed by gdialog, including in the steam-runtime
perl
# Open URLs
xdg_utils
] ++ lib.optional withJava jdk
++ lib.optional withPrimus primus2;
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in buildFHSUserEnv rec {
name = "steam";
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targetPkgs = pkgs: with pkgs; [
steamPackages.steam
# License agreement
gnome3.zenity
] ++ commonTargetPkgs pkgs;
multiPkgs = pkgs: with pkgs; [
# These are required by steam with proper errors
xlibs.libXcomposite
xlibs.libXtst
xlibs.libXrandr
xlibs.libXext
xlibs.libX11
xlibs.libXfixes
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# Not formally in runtime but needed by some games
gst_all_1.gstreamer
gst_all_1.gst-plugins-ugly
libdrm
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(steamPackages.steam-runtime-wrapped.override {
inherit nativeOnly runtimeOnly newStdcpp;
})
];
extraBuildCommands = ''
mkdir -p steamrt
ln -s ../lib/steam-runtime steamrt/${steam-runtime.arch}
${lib.optionalString (steam-runtime-i686 != null) ''
ln -s ../lib32/steam-runtime steamrt/${steam-runtime-i686.arch}
''}
'';
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extraInstallCommands = ''
mkdir -p $out/share/applications
ln -s ${steam}/share/icons $out/share
ln -s ${steam}/share/pixmaps $out/share
sed "s,/usr/bin/steam,$out/bin/steam,g" ${steam}/share/applications/steam.desktop > $out/share/applications/steam.desktop
'';
profile = ''
export STEAM_RUNTIME=/steamrt
'';
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runScript = "steam";
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passthru.run = buildFHSUserEnv {
name = "steam-run";
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targetPkgs = commonTargetPkgs;
inherit multiPkgs extraBuildCommands;
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runScript =
let ldPath = map (x: "/steamrt/${steam-runtime.arch}/" + x) steam-runtime.libs
++ lib.optionals (steam-runtime-i686 != null) (map (x: "/steamrt/${steam-runtime-i686.arch}/" + x) steam-runtime-i686.libs);
in writeScript "steam-run" ''
#!${stdenv.shell}
run="$1"
if [ "$run" = "" ]; then
echo "Usage: steam-run command-to-run args..." >&2
exit 1
fi
shift
export LD_LIBRARY_PATH=${lib.concatStringsSep ":" ldPath}:$LD_LIBRARY_PATH
exec "$run" "$@"
'';
};
}