35 lines
1.0 KiB
Nix
35 lines
1.0 KiB
Nix
|
{ stdenv, fetchFromGitHub, cmake }:
|
||
|
|
||
|
stdenv.mkDerivation rec {
|
||
|
name = "flatbuffers-${version}";
|
||
|
version = "1.4.0";
|
||
|
|
||
|
src = fetchFromGitHub {
|
||
|
owner = "google";
|
||
|
repo = "flatbuffers";
|
||
|
rev = "v${version}";
|
||
|
sha256 = "0jsqk49h521d5h4c9gk39a8968g6rcd6520a8knbfc7ssc4028y0";
|
||
|
};
|
||
|
|
||
|
buildInputs = [ cmake ];
|
||
|
enableParallelBuilding = true;
|
||
|
|
||
|
# Not sure how tests are supposed to be run.
|
||
|
# "make: *** No rule to make target 'check'. Stop."
|
||
|
doCheck = false;
|
||
|
|
||
|
meta = {
|
||
|
description = "Memory Efficient Serialization Library.";
|
||
|
longDescription = ''
|
||
|
FlatBuffers is an efficient cross platform serialization library for
|
||
|
games and other memory constrained apps. It allows you to directly
|
||
|
access serialized data without unpacking/parsing it first, while still
|
||
|
having great forwards/backwards compatibility.
|
||
|
'';
|
||
|
maintainers = [ stdenv.lib.maintainers.teh ];
|
||
|
license = stdenv.lib.licenses.asl20;
|
||
|
platforms = stdenv.lib.platforms.unix;
|
||
|
homepage = http://google.github.io/flatbuffers;
|
||
|
};
|
||
|
}
|