2020-07-30 18:51:40 +01:00
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{ fetchFromGitLab
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, freetype
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, libao
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, libjpeg
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, libmodplug
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, libpng
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, libsamplerate
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, libsndfile
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, libvorbis
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, pkg-config
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, SDL2
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, SDL2_mixer
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2021-01-11 07:54:33 +00:00
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, lib, stdenv
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2020-07-30 18:51:40 +01:00
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, zlib }:
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stdenv.mkDerivation rec {
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pname = "sfrotz";
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version = "2.52";
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src = fetchFromGitLab {
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domain = "gitlab.com";
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owner = "DavidGriffith";
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repo = "frotz";
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rev = version;
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sha256 = "11ca1dz31b7s5vxjqncwjwmbbcr2m5v2rxjn49g4gnvwd6mqw48y";
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};
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buildInputs = [
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freetype
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libao
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libjpeg
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libmodplug
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libpng
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libsamplerate
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libsndfile
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libvorbis
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SDL2
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SDL2_mixer
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zlib
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];
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nativeBuildInputs = [ pkg-config ];
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makeFlags = [ "PREFIX=${placeholder "out"}" ];
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buildPhase = "make sdl";
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installTargets = [ "install_sfrotz" ];
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2021-01-11 07:54:33 +00:00
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meta = with lib; {
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2020-07-30 18:51:40 +01:00
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description =
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"Interpreter for Infocom and other Z-Machine games (SDL interface)";
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longDescription = ''
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Frotz is a Z-Machine interpreter. The Z-machine is a virtual machine
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designed by Infocom to run all of their text adventures. It went through
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multiple revisions during the lifetime of the company, and two further
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revisions (V7 and V8) were created by Graham Nelson after the company's
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demise. The specification is now quite well documented; this version of
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Frotz supports version 1.0.
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This version of Frotz fully supports all these versions of the Z-Machine
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including the graphical version 6. Graphics and sound are created through
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the use of the SDL libraries. AIFF sound effects and music in MOD and OGG
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formats are supported when packaged in Blorb container files or optionally
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from individual files.
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'';
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homepage = "https://davidgriffith.gitlab.io/frotz/";
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changelog = "https://gitlab.com/DavidGriffith/frotz/-/raw/${version}/NEWS";
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license = licenses.gpl2;
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maintainers = with maintainers; [ ddelabru ];
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platforms = platforms.linux;
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};
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}
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