nixpkgs/pkgs/games/zdoom/default.nix

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{ stdenv, fetchurl, p7zip, cmake
, SDL2, openal, fluidsynth, soundfont-fluid, bzip2, zlib, libjpeg, game-music-emu
, libsndfile, mpg123 }:
stdenv.mkDerivation rec {
name = "zdoom-${version}";
majorVersion = "2.8";
version = "${majorVersion}.1";
src = fetchurl {
url = "https://zdoom.org/files/zdoom/${majorVersion}/zdoom-${version}-src.7z";
sha256 = "0453fqrh9l00xwphfxni5qkf9y134n3s1mr1dvi5cbkxcva7j8bq";
};
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nativeBuildInputs = [ p7zip cmake ];
buildInputs = [
SDL2 openal fluidsynth bzip2 zlib libjpeg game-music-emu libsndfile mpg123
];
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cmakeFlags = [
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"-DFORCE_INTERNAL_GME=OFF"
"-DGME_INCLUDE_DIR=${game-music-emu}/include"
"-DGME_LIBRARIES=${game-music-emu}/lib/libgme.so"
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];
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sourceRoot = ".";
enableParallelBuilding = true;
NIX_CFLAGS_LINK = [ "-lopenal" "-lfluidsynth" ];
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preConfigure = ''
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sed -i \
-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
src/sound/music_fluidsynth_mididevice.cpp
'';
installPhase = ''
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install -Dm755 zdoom "$out/lib/zdoom/zdoom"
for i in *.pk3; do
install -Dm644 "$i" "$out/lib/zdoom/$i"
done
mkdir -p $out/bin
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ln -s $out/lib/zdoom/zdoom $out/bin/zdoom
'';
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meta = with stdenv.lib; {
homepage = http://zdoom.org/;
description = "Enhanced port of the official DOOM source code";
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# Doom source license, MAME license
license = licenses.unfreeRedistributable;
platforms = platforms.linux;
maintainers = with maintainers; [ lassulus ];
};
}