2021-01-21 17:00:13 +00:00
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{ lib, stdenv, fetchFromBitbucket, cmake, SDL, libGLU, libGL, upx, zlib }:
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2016-04-24 19:42:53 +01:00
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2019-08-13 22:52:01 +01:00
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stdenv.mkDerivation {
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2016-04-24 19:42:53 +01:00
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2019-08-15 13:41:18 +01:00
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pname = "libtcod";
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2016-04-24 19:42:53 +01:00
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version = "1.5.1";
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src = fetchFromBitbucket {
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owner = "libtcod";
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repo = "libtcod";
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rev = "1.5.1";
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sha256 = "1ibsnmnim712npxkqklc5ibnd32hgsx2yzyfzzc5fis5mhinbl63";
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};
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prePatch = ''
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sed -i CMakeLists.txt \
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-e "s,SET(ROOT_DIR.*,SET(ROOT_DIR $out),g" \
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-e "s,SET(INSTALL_DIR.*,SET(INSTALL_DIR $out),g"
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echo 'INSTALL(DIRECTORY include DESTINATION .)' >> CMakeLists.txt
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'';
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2019-10-28 09:17:49 +00:00
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cmakeFlags = [ "-DLIBTCOD_SAMPLES=OFF" ];
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2016-04-24 19:42:53 +01:00
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2020-12-31 07:48:55 +00:00
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nativeBuildInputs = [ cmake ];
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buildInputs = [ SDL libGLU libGL upx zlib ];
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2016-04-24 19:42:53 +01:00
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meta = {
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description = "API for roguelike games";
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2020-04-01 02:11:51 +01:00
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homepage = "http://roguecentral.org/doryen/libtcod/";
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2021-01-21 17:00:13 +00:00
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license = lib.licenses.bsd3;
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platforms = lib.platforms.linux;
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maintainers = [ lib.maintainers.skeidel ];
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2016-04-24 19:42:53 +01:00
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};
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}
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