nixpkgs/pkgs/misc/emulators/higan/default.nix

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{ stdenv, fetchurl
, p7zip, pkgconfig
, libX11, libXv
, udev
, mesa, SDL
, libao, openal, libpulseaudio
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, gtk2, gtksourceview }:
with stdenv.lib;
stdenv.mkDerivation rec {
name = "higan-${version}";
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version = "102";
sourceName = "higan_v${version}-source";
src = fetchurl {
urls = [ "http://download.byuu.org/${sourceName}.7z" ];
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sha256 = "1wcr2sxk0n4rngnf9g2qcjcv70s8rf5cqj195sav1yjwxkrdrnjj";
curlOpts = "--user-agent 'Mozilla/5.0'"; # the good old user-agent trick...
};
patches = [ ./0001-change-flags.diff ];
postPatch = "sed '1i#include <cmath>' -i higan/fc/ppu/ppu.cpp";
buildInputs =
[ p7zip pkgconfig libX11 libXv udev mesa SDL libao openal libpulseaudio gtk2 gtksourceview ];
unpackPhase = ''
7z x $src
sourceRoot=${sourceName}
'';
buildPhase = ''
make compiler=c++ -C icarus
make compiler=c++ -C higan
'';
installPhase = ''
install -dm 755 $out/bin $out/share/applications $out/share/higan $out/share/pixmaps
install -m 755 icarus/out/icarus $out/bin/
install -m 755 higan/out/higan $out/bin/
install -m 644 higan/data/higan.desktop $out/share/applications/
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install -m 644 higan/data/higan.png $out/share/pixmaps/higan-icon.png
install -m 644 higan/resource/logo/higan.png $out/share/pixmaps/higan-logo.png
cp --recursive --no-dereference --preserve='links' --no-preserve='ownership' \
higan/data/cheats.bml $out/share/higan/
cp --recursive --no-dereference --preserve='links' --no-preserve='ownership' \
higan/systems/* $out/share/higan/
'';
fixupPhase = ''
# A dirty workaround, suggested by @cpages:
# we create a first-run script to populate
# the local $HOME with all the auxiliary
# stuff needed by higan at runtime
cat <<EOF > $out/bin/higan-init.sh
#!${stdenv.shell}
cp --update $out/share/higan/cheats.bml \$HOME/.config/
cp --recursive --update $out/share/higan/*.sys \$HOME/.local/share/higan/
EOF
chmod +x $out/bin/higan-init.sh
'';
meta = {
description = "An open-source, cycle-accurate Nintendo multi-system emulator";
longDescription = ''
Higan (formerly bsnes) is a Nintendo multi-system emulator.
It currently supports the following systems:
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- Nintendo's Famicom, Super Famicom (with subsystems:
Super Game Boy, BS-X Satellaview, Sufami Turbo);
Game Boy, Game Boy Color, Game Boy Advance;
- Sega's Master System, Game Gear, Mega Drive;
- NEC's PC Engine, SuperGrafx;
- Bandai' WonderSwan, WonderSwan Color.
'';
homepage = http://byuu.org/higan/;
license = licenses.gpl3Plus;
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maintainers = with maintainers; [ AndersonTorres ];
platforms = with platforms; unix;
};
}
#
# TODO:
# - fix the BML and BIOS paths - maybe submitting
# a custom patch to upstream would not be a bad idea...