2016-11-03 13:42:39 +00:00
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{ stdenv, fetchFromGitHub, cmake }:
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2014-06-18 22:17:43 +01:00
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stdenv.mkDerivation rec {
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2019-08-15 13:41:18 +01:00
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pname = "nvidia-texture-tools";
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2016-11-03 13:42:39 +00:00
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version = "2.1.0";
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src = fetchFromGitHub {
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owner = "castano";
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repo = "nvidia-texture-tools";
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rev = version;
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sha256 = "0p8ja0k323nkgm07z0qlslg6743vimy9rf3wad2968az0vwzjjyx";
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2014-06-18 22:17:43 +01:00
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};
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2016-11-03 13:42:39 +00:00
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nativeBuildInputs = [ cmake ];
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2014-06-18 22:17:43 +01:00
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2016-11-03 13:42:39 +00:00
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outputs = [ "out" "dev" "lib" ];
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2014-06-18 22:17:43 +01:00
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2016-11-03 13:42:39 +00:00
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postPatch = ''
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2014-06-18 22:17:43 +01:00
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# Make a recently added pure virtual function just virtual,
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# to keep compatibility.
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sed -i 's/virtual void endImage() = 0;/virtual void endImage() {}/' src/nvtt/nvtt.h
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'';
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cmakeFlags = [
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"-DNVTT_SHARED=TRUE"
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];
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2016-11-03 13:42:39 +00:00
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postInstall = ''
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moveToOutput include "$dev"
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moveToOutput lib "$lib"
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'';
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enableParallelBuilding = true;
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meta = with stdenv.lib; {
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2014-06-18 22:17:43 +01:00
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description = "A set of cuda-enabled texture tools and compressors";
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2017-08-01 21:03:30 +01:00
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homepage = https://github.com/castano/nvidia-texture-tools;
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2016-11-03 13:42:39 +00:00
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license = licenses.mit;
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2018-05-21 05:07:32 +01:00
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platforms = platforms.unix;
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2014-06-18 22:17:43 +01:00
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};
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}
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