2018-05-16 14:35:59 +01:00
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{ stdenv, fetchurl }:
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2019-08-13 22:52:01 +01:00
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stdenv.mkDerivation {
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2019-08-15 13:41:18 +01:00
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pname = "dyncall";
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2020-01-15 10:48:23 +00:00
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version = "1.1";
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2018-05-16 14:35:59 +01:00
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src = fetchurl {
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2020-04-01 02:11:51 +01:00
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url = "https://www.dyncall.org/r1.1/dyncall-1.1.tar.gz";
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2020-01-15 12:45:44 +00:00
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# https://www.dyncall.org/r1.1/SHA256
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sha256 = "cf97fa3f142db832ff34235caa4d69a7d5f16716573d446b2d95069126e88795";
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2018-05-16 14:35:59 +01:00
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};
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2018-05-16 20:06:07 +01:00
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# XXX: broken tests, failures masked, lets avoid crashing a bunch for now :)
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doCheck = false;
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# install bits not automatically installed
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postInstall = ''
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# install cmake modules to make using dyncall easier
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# This is essentially what -DINSTALL_CMAKE_MODULES=ON if using cmake build
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# We don't use the cmake-based build since it installs different set of headers
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# (mostly fewer headers, but installs dyncall_alloc_wx.h "instead" dyncall_alloc.h)
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# and we'd have to patch the cmake module installation to not use CMAKE_ROOT anyway :).
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install -D -t $out/lib/cmake ./buildsys/cmake/Modules/Find*.cmake
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# manpages are nice, install them
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# doing this is in the project's "ToDo", so check this when updating!
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install -D -t $out/share/man/man3 ./*/*.3
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'';
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2018-05-16 14:35:59 +01:00
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meta = with stdenv.lib; {
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description = "Highly dynamic multi-platform foreign function call interface library";
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2020-04-01 02:11:51 +01:00
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homepage = "https://www.dyncall.org";
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2018-05-16 14:35:59 +01:00
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license = licenses.isc;
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maintainers = with maintainers; [ dtzWill ];
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};
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}
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