2017-04-13 11:42:44 +01:00
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{ stdenv, fetchFromBitbucket, cmake }:
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let
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2018-02-27 04:28:57 +00:00
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version = "0.6.2";
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2017-04-13 11:42:44 +01:00
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in stdenv.mkDerivation {
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name = "libgme-${version}";
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2017-04-13 11:43:06 +01:00
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meta = with stdenv.lib; {
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description = "A collection of video game music chip emulators";
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2017-08-01 21:03:30 +01:00
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homepage = https://bitbucket.org/mpyne/game-music-emu/overview;
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2017-04-13 11:43:06 +01:00
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license = licenses.lgpl21;
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platforms = platforms.all;
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maintainers = with maintainers; [ lheckemann ];
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};
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2017-04-13 11:42:44 +01:00
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src = fetchFromBitbucket {
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owner = "mpyne";
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repo = "game-music-emu";
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rev = version;
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2018-02-27 04:28:57 +00:00
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sha256 = "00vlbfk5h99dq5rbwxk20dv72dig6wdwpgf83q451avsscky0jvk";
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2017-04-13 11:42:44 +01:00
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};
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buildInputs = [ cmake ];
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}
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