nixpkgs/pkgs/games/quake3/ioquake/default.nix

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{ lib, stdenv, fetchFromGitHub, which, pkgconfig, xlibsWrapper, SDL2, mesa, openalSoft
, curl, speex, opusfile, libogg, libopus, libjpeg, mumble, freetype
}:
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stdenv.mkDerivation rec {
name = "ioquake3-git-${version}";
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version = "2016-08-11";
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src = fetchFromGitHub {
owner = "ioquake";
repo = "ioq3";
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rev = "1cf0b21cda562bade9152958f1525e5ac281ab9c";
sha256 = "104yrgi9dnfb493pm9wvk2kn80nazcr1nllb5vd7di66jnvcjks0";
};
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nativeBuildInputs = [ which pkgconfig ];
buildInputs = [ xlibsWrapper SDL2 mesa openalSoft curl speex opusfile libogg libopus libjpeg freetype mumble ];
enableParallelBuilding = true;
makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];
installTargets = [ "copyfiles" ];
installFlags = [ "COPYDIR=$(out)" ];
preInstall = ''
mkdir -p $out/baseq3
'';
meta = {
homepage = http://ioquake3.org/;
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
license = lib.licenses.gpl2;
platforms = lib.platforms.linux;
maintainers = [ lib.maintainers.eelco lib.maintainers.abbradar ];
};
}