2016-03-20 12:17:50 +00:00
|
|
|
{ lib, stdenv, fetchFromGitHub, which, pkgconfig, xlibsWrapper, SDL2, mesa, openalSoft
|
2016-01-04 12:23:47 +00:00
|
|
|
, curl, speex, opusfile, libogg, libopus, libjpeg, mumble, freetype
|
|
|
|
}:
|
|
|
|
|
2016-03-03 12:13:26 +00:00
|
|
|
stdenv.mkDerivation rec {
|
|
|
|
name = "ioquake3-git-${version}";
|
2016-08-13 01:13:24 +01:00
|
|
|
version = "2016-08-11";
|
2016-01-04 12:23:47 +00:00
|
|
|
|
2016-03-03 12:13:26 +00:00
|
|
|
src = fetchFromGitHub {
|
|
|
|
owner = "ioquake";
|
|
|
|
repo = "ioq3";
|
2016-08-13 01:13:24 +01:00
|
|
|
rev = "1cf0b21cda562bade9152958f1525e5ac281ab9c";
|
|
|
|
sha256 = "104yrgi9dnfb493pm9wvk2kn80nazcr1nllb5vd7di66jnvcjks0";
|
2016-01-04 12:23:47 +00:00
|
|
|
};
|
|
|
|
|
2016-03-20 12:17:50 +00:00
|
|
|
nativeBuildInputs = [ which pkgconfig ];
|
2016-01-04 12:23:47 +00:00
|
|
|
buildInputs = [ xlibsWrapper SDL2 mesa openalSoft curl speex opusfile libogg libopus libjpeg freetype mumble ];
|
|
|
|
|
|
|
|
enableParallelBuilding = true;
|
|
|
|
|
|
|
|
makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];
|
|
|
|
|
|
|
|
installTargets = [ "copyfiles" ];
|
|
|
|
|
|
|
|
installFlags = [ "COPYDIR=$(out)" ];
|
|
|
|
|
|
|
|
preInstall = ''
|
|
|
|
mkdir -p $out/baseq3
|
|
|
|
'';
|
|
|
|
|
|
|
|
meta = {
|
|
|
|
homepage = http://ioquake3.org/;
|
|
|
|
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
|
|
|
|
license = lib.licenses.gpl2;
|
|
|
|
platforms = lib.platforms.linux;
|
|
|
|
maintainers = [ lib.maintainers.eelco lib.maintainers.abbradar ];
|
|
|
|
};
|
|
|
|
}
|