drgn was originally my side project, but for awhile now it's also been
my work project. Update the copyright headers to reflect this, and add a
copyright header to various files that were missing it.
For types obtained from DWARF, we determine it from the language of the
CU. For other types, it can be specified manually or fall back to the
default (C). Then, we can use the language for operations where the type
is available.
This continues the conversion from the last commit. Members and
parameters are basically the same, so we can do them together. Unlike
enumerators, these don't make sense to unpack or access as sequences.
Currently, type members, enumerators, and parameters are all represented
by tuples in the Python bindings. This is awkward to document and
implement. Instead, let's replace these tuples with proper types,
starting with the easiest one, TypeEnumerator. This one still makes
sense to treat as a sequence so that it can be unpacked as (name,
value).
This implements the first step at supporting C++: class types. In
particular, this adds a new drgn_type_kind, DRGN_TYPE_CLASS, and support
for parsing DW_TAG_class_type from DWARF. Although classes are not valid
in C, this adds support for pretty printing them, for completeness.
For stack trace support, we'll need to have some architecture-specific
functionality. drgn's current notion of an architecture doesn't actually
include the instruction set architecture. This change expands it to a
"platform", which includes the ISA as well as the existing flags.
struct drgn_symbol doesn't really represent a symbol; it's just an
object which hasn't been fully initialized (see c2be52dff0 ("libdrgn:
rename object index to symbol index"), it used to be called a "partial
object"). For stack traces, we're going to have a notion of a symbol
that more closely represents an ELF symbol, so let's get rid of the
temporary struct drgn_symbol representation and just return an object
directly.
Currently, programs can be created for three main use-cases: core dumps,
the running kernel, and a running process. However, internally, the
program memory, types, and symbols are pluggable. Expose that as a
callback API, which makes it possible to use drgn in much more creative
ways.
If libelf or libdw are statically linked or not in the usual search
path, ctypes won't be able to find them. Add the required functions to
the wrappers in the libdrgn bindings so that we can easily find them.
The lldwarf/drgn.dwarf split wasn't working out too well, and moving all
of drgn.dwarf into lldwarf (by rewriting it into C) would be way too
much work. Instead, use Cython, which results in a parser which is just
as fast but with much cleaner code overall. It also turns out lldwarf
wasn't doing GC right, so the switch also fixed that.
I wrote all of this code a few months back and am just now getting
around to committing it. The low-level DWARF parsing library is pretty
solid, although it only implements a subset of DWARF so far. The CLI and
higher-level interface are experimental.