When linking libdrgn as a static library, the name 'splay_tree' can
conflict with splay-tree.h in libiberty (namely splay_tree_splay).
Rename relevant functions to have a 'drgn_' prefix
Signed-off-by: Jake Hillion <jakehillion@fb.com>
In some places, we add __ preceding and following an attribute name, and
in some places, we don't. Let's make it consistent. We might as well opt
for the __ to make clashes with macros less likely.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
I recently hit a couple of CI failures caused by relying on transitive
includes that weren't always present. include-what-you-use is a
Clang-based tool that helps with this. It's a bit finicky and noisy, so
this adds scripts/iwyu.py to make running it more convenient (but not
reliable enough to automate it in Travis).
This cleans up all reasonable include-what-you-use warnings and
reorganizes a few header files.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
drgn was originally my side project, but for awhile now it's also been
my work project. Update the copyright headers to reflect this, and add a
copyright header to various files that were missing it.
internal.h includes both drgn-specific helpers and generic utility
functions. Split the latter into their own util.h header and use it
instead of internal.h in the generic data structure code. This makes it
easier to copy the data structures into other projects/test programs.
This will be used to track memory segments instead of the array we
currently use. The API is based on the hash table API; it can support
alternative implementations in the future, like red-black trees.