drgn was originally my side project, but for awhile now it's also been
my work project. Update the copyright headers to reflect this, and add a
copyright header to various files that were missing it.
struct drgn_symbol doesn't really represent a symbol; it's just an
object which hasn't been fully initialized (see c2be52dff0 ("libdrgn:
rename object index to symbol index"), it used to be called a "partial
object"). For stack traces, we're going to have a notion of a symbol
that more closely represents an ELF symbol, so let's get rid of the
temporary struct drgn_symbol representation and just return an object
directly.
The current mixed Python/C implementation works well, but it has a
couple of important limitations:
- It's too slow for some common use cases, like iterating over large
data structures.
- It can't be reused in utilities written in other languages.
This replaces the internals with a new library written in C, libdrgn. It
includes Python bindings with mostly the same public interface as
before, with some important improvements:
- Types are now represented by a single Type class rather than the messy
polymorphism in the Python implementation.
- Qualifiers are a bitmask instead of a set of strings.
- Bit fields are not considered a separate type.
- The lvalue/rvalue terminology is replaced with reference/value.
- Structure, union, and array values are better supported.
- Function objects are supported.
- Program distinguishes between lookups of variables, constants, and
functions.
The C rewrite is about 6x as fast as the original Python when using the
Python bindings, and about 8x when using the C API directly.
Currently, the exposed API in C is fairly conservative. In the future,
the memory reader, type index, and object index APIs will probably be
exposed for more flexibility.