Define that addresses for memory reads wrap around after the maximum
address rather than the current unpredictable behavior. This is done by:
1. Reworking drgn_memory_reader to work with an inclusive address range
so that a segment can contain UINT64_MAX. drgn_memory_reader remains
agnostic to the maximum address and requires that address ranges do
not overflow a uint64_t.
2. Adding the overflow/wrap-around logic to
drgn_program_add_memory_segment() and drgn_program_read_memory().
3. Changing direct uses of drgn_memory_reader_reader() to
drgn_program_read_memory() now that they are no longer equivalent.
(For some platforms, a fault might be more appropriate than wrapping
around, but this is a step in the right direction.)
Signed-off-by: Omar Sandoval <osandov@osandov.com>
drgn_object_reinit() and drgn_object_copy() can both load from an
uninitialized little_endian field, causing UBSan errors like:
libdrgn/object.h:105:27: runtime error: load of value 68, which is not a valid value for type '_Bool'
This only happens when little_endian isn't valid for the type and won't
be used anyways, but it's easy enough to work around.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
truncate_signed() requires 5 operations (compute a mask for the lower
bits, and it, compute the sign extension mask, xor it, subtract it) and
a branch. We can do it in 3 operations and no branches if we assume that
the compiler does an arithmetic shift for signed integers, which we
already depend on. Then, we can remove sign_extend(), which is the same
as truncate_signed() except it assumes that the upper bits are zero to
save on a couple of operations.
Similarly, for truncate_unsigned() we can remove the branch.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
Add low-level getters equivalent to the drgn_program platform-related
helpers and use them in places where we have checked or can assume that
the platform is known.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
drgn_object_dereference_offset() and drgn_object_member_dereference()
are both in drgn.h.in but aren't exported. They should be.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
Currently, reference objects and buffer value objects have a byte order.
However, this doesn't always make sense for a couple of reasons:
- Byte order is only meaningful for scalars. What does it mean for a
struct to be big endian? A struct doesn't have a most or least
significant byte; its scalar members do.
- The DWARF specification allows either types or variables to have a
byte order (DW_AT_endianity). The only producer I could find that uses
this is GCC for the scalar_storage_order type attribute, and it only
uses it for base types, not variables. GDB only seems to use to check
it for base types, as well.
So, remove the byte order from objects, and move it to integer, boolean,
floating-point, and pointer types. This model makes more sense, and it
means that we can get the binary representation of any object now.
The only downside is that we can no longer support a bit offset for
non-scalars, but as far as I can tell, nothing needs that.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
Rename struct drgn_object_type to struct drgn_operand_type, add a new
struct drgn_object_type which contains all of the type-related fields
from struct drgn_object, and use it to implement drgn_object_type() and
drgn_object_type_operand(), which are replacements for
drgn_object_set_common() and drgn_object_type_encoding_and_size(). This
cleans up a lot of the boilerplate around initializing objects.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
Getting the bit field size of a member will soon require evaluating the
lazy type, so return it from drgn_member_type() instead of accessing it
directly.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
I was going to add an Object.available_ attribute, but that made me
realize that the naming is somewhat ambiguous, as a reference object
with an invalid address might also be considered "unavailable" by users.
Use the name "absent" instead, which is more clear: the object isn't
there at all.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
Currently, we try to emulate the GNU C extension of casting a struct
type to itself. This does a deep type comparison, which is expensive. We
could take a shortcut like only comparing the kind and type name, but
seeing as standard C only allows casting to a scalar type, let's drop
support for casting to a struct (or other non-scalar) type entirely.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
offsetof() can almost be implemented with Type.member(name).offset, but
that doesn't parse member designators. Add an offsetof() function that
does (and add drgn_type_offsetof() in libdrgn).
Signed-off-by: Omar Sandoval <osandov@osandov.com>
Now that types are associated with their program, we don't need to pass
the program separately to drgn_program_member_info() and can replace it
with a more natural drgn_type_find_member() API that takes only the type
and member name. While we're at it, get rid of drgn_member_info and
return the drgn_type_member and bit_offset directly. This also fixes a
bug that drgn_error_member_not_found() ignores the member name length.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
We can get struct drgn_object down from 40 bytes to 32 bytes (on x86-64)
by moving the bit_offset and little_endian members out of the value and
reference structs.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
There are a couple of reasons that it was the wrong choice to have a
bit_offset for value objects:
1. When we store a buffer with a bit_offset, we're storing useless
padding bits.
2. bit_offset describes a location, or in other words, part of an
address. This makes sense for references, but not for values, which
are just a bag of bytes.
Get rid of union drgn_value.bit_offset in libdrgn, make
Object.bit_offset None for value objects, and disallow passing
bit_offset to the Object() constructor when creating a value. bit_offset
can still be passed when creating an object from a buffer, but we'll
shift the bytes down as necessary to store the value with no offset.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
There are some situations where we can find an object but can't
determine its value, like local variables that have been optimized out,
inlined functions without a concrete instance, and pure virtual methods.
It's still useful to get some information from these objects, namely
their types. Let's add the concept of an "unavailable" object, which is
an object with a known type but unknown value/address.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
I'd like to use the name drgn_object_kind to distinguish between values
and references. "Encoding" is more accurate than "kind", anyways.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
There are several places where we'd like to enforce that every
enumeration is handled in a switch. Add SWITCH_ENUM() and
SWITCH_ENUM_DEFAULT() macros for that and use them.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
min() and max() from the Linux kernel go through the trouble of
resulting in a constant expression if the arguments are constant
expressions, but they can't be used outside of a function due to their
use of ({ }). This means that they can't be used for, e.g., enumerators
or global arrays. Let's simplify min() and max() and instead add
explicit min_iconst() and max_iconst() macros that can be used
everywhere that an integer constant expression is required. We can then
use it in hash_table.h. While we're here, let's split these into their
own header file and document them better.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
I recently hit a couple of CI failures caused by relying on transitive
includes that weren't always present. include-what-you-use is a
Clang-based tool that helps with this. It's a bit finicky and noisy, so
this adds scripts/iwyu.py to make running it more convenient (but not
reliable enough to automate it in Travis).
This cleans up all reasonable include-what-you-use warnings and
reorganizes a few header files.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
I originally envisioned types as dumb descriptors. This mostly works for
C because in C, types are fairly simple. However, even then the
drgn_program_member_info() API is awkward. You should be able to look up
a member directly from a type, but we need the program for caching
purposes. This has also held me back from adding offsetof() or
has_member() APIs.
Things get even messier with C++. C++ template parameters can be objects
(e.g., template <int N>). Such parameters would best be represented by a
drgn object, which we need a drgn program for. Static members are a
similar case.
So, let's reimagine types as being owned by a program. This has a few
parts:
1. In libdrgn, simple types are now created by factory functions,
drgn_foo_type_create().
2. To handle their variable length fields, compound types, enum types,
and function types are constructed with a "builder" API.
3. Simple types are deduplicated.
4. The Python type factory functions are replaced by methods of the
Program class.
5. While we're changing the API, the parameters to pointer_type() and
array_type() are reordered to be more logical (and to allow
pointer_type() to take a default size of None for the program's
default pointer size).
6. Likewise, the type factory methods take qualifiers as a keyword
argument only.
A big part of this change is updating the tests and splitting up large
test cases into smaller ones in a few places.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
Most places that call these check has_platform and return an error, and
those that don't can live with the extra check.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
drgn_object_init() is available in drgh.h file and seems to a required
call before calling drgn_program_find_object().
Without this, trying to call drgn_object_init() from an external C
application results in undefined reference.
Signed-off-by: Aditya Sarwade <asarwade@fb.com>
Compile-time constants have DW_AT_const_value instead of DW_AT_location.
We can translate those to a value object.
Signed-off-by: Omar Sandoval <osandov@osandov.com>
I once tried to implement a generic arithmetic right shift macro without
relying on any implementation-defined behavior, but this turned out to
be really hard. drgn is fairly tied to GCC and GCC-compatible compilers
(like Clang), so let's just assume GCC's model [1]: modular conversion
to signed types, two's complement signed bitwise operators, and sign
extension for signed right shift.
1: https://gcc.gnu.org/onlinedocs/gcc/Integers-implementation.html
drgn was originally my side project, but for awhile now it's also been
my work project. Update the copyright headers to reflect this, and add a
copyright header to various files that were missing it.
UNARY_OP_SIGNED_2C() uses a union of int64_t and uint64_t to avoid
signed integer overflow... except that there's a typo and the uint64_t
is actually an int64_t. Fix it and add a test that would catch it with
-fsanitize=undefined.
DRGN_UNREACHABLE() currently expands to abort(), but assert() provides
more information. If NDEBUG is defined, we can use
__builtin_unreachable() instead.
DRGN_UNREACHABLE() isn't drgn-specific, so this renames it to
UNREACHABLE(). It's also not really related to errors, so this moves it
to internal.h.
For operations where we don't have a type available, we currently fall
back to C. Instead, we should guess the language of the program and use
that as the default. The heurisitic implemented here gets the language
of the CU containing "main" (except for the Linux kernel, which is
always C). In the future, we should allow manually overriding the
automatically determined language.
For types obtained from DWARF, we determine it from the language of the
CU. For other types, it can be specified manually or fall back to the
default (C). Then, we can use the language for operations where the type
is available.
Decouple some of the responsibilities of FaultError to
OutOfBoundsError so consumers can differentiate between
invalid memory accesses and running out of bounds in
drgn Objects which may be based on valid memory address.
drgn_object_truthiness() is a misnomer, as truthiness is a
language-specific concept. Instead, invert the return value and rename
it to drgn_object_is_zero(), which more accurately conveys the meaning.
In preparation for making drgn_pretty_print_object() more flexible
(i.e., not always "pretty"), rename it to drgn_format_object(). For
consistency, let's rename drgn_pretty_print_type_name(),
drgn_pretty_print_type(), and drgn_pretty_print_stack_trace(), too.
This implements the first step at supporting C++: class types. In
particular, this adds a new drgn_type_kind, DRGN_TYPE_CLASS, and support
for parsing DW_TAG_class_type from DWARF. Although classes are not valid
in C, this adds support for pretty printing them, for completeness.
There are some cases where we want to read an integer regardless of its
signedness, so drgn_object_read_signed() and drgn_object_read_unsigned()
are cumbersome to use, and drgn_object_read_value() is too permissive.
It's annoying to do obj.type_.size, and that doesn't even work for every
type. Add sizeof() that does the right thing whether it's given a Type
or Object.
For stack trace support, we'll need to have some architecture-specific
functionality. drgn's current notion of an architecture doesn't actually
include the instruction set architecture. This change expands it to a
"platform", which includes the ISA as well as the existing flags.
Currently, programs can be created for three main use-cases: core dumps,
the running kernel, and a running process. However, internally, the
program memory, types, and symbols are pluggable. Expose that as a
callback API, which makes it possible to use drgn in much more creative
ways.