Commit Graph

30 Commits

Author SHA1 Message Date
Jay Kamat
063850325f libdrgn: dwarf: look up complete types in namespaces
drgn_debug_info_find_complete() looks up the name of the incomplete type
in the global namespace. This is incorrect for C++: we need to look it
up in the namespace that the DIE is in.

To find the containing namespace, we need to do a DIE ancestor walk. We
don't want to do this for C, so add a flag indicating whether a language
has namespaces to struct drgn_language. If it's true, then we do the
ancestor walk and then look up the name in the appropriate namespace.

Signed-off-by: Jay Kamat <jaygkamat@gmail.com>
2022-07-15 16:02:56 -07:00
prozak
e8dada0ec1 Enable prog.type to work with classes
Also added test for CPP class type

This is a prerequisite to #83

Signed-off-by: mykolal <nickolay.lysenko@gmail.com>
2022-02-22 14:55:23 -08:00
Omar Sandoval
9397a11605 libdrgn: export drgn_language instances
libdrgn currently exports struct drgn_language pointers from
drgn_program_language(), drgn_type_language(), and
drgn_object_language(), but doesn't provide any way to do anything with
them. Export our drgn_language instances and add drgn_language_name() so
that they can at least be compared and printed.

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2022-02-16 13:07:42 -08:00
Omar Sandoval
5d65ebb04b libdrgn: don't store language structures in one array
In the next change, we want to export languages to the public libdrgn
interface. I couldn't figure out any way to export array elements as
their own symbols. I'd also rather not export the drgn_languages array
indices as an enum because that would preclude ever having any sort of
language plugin support.

Instead, let's get rid of the drgn_languages array as it currently
exists and have separate drgn_language structures. This also allows us
to make a bunch of the C implementation functions static again. We keep
the language numbers so that we can store per-language data efficiently
(currently drgn_program::void_types and languages_py), as well as a
drgn_languages array to go from the language number to the struct
drgn_language. But, this is all internal and could be changed if we ever
support language plugins.

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2022-02-16 12:47:12 -08:00
Omar Sandoval
c0d8709b45 Update copyright headers to Meta
Signed-off-by: Omar Sandoval <osandov@osandov.com>
2021-11-21 15:59:44 -08:00
Omar Sandoval
5591d199b1 libdrgn: debug_info: split DWARF support into its own file
Continuing the refactoring from the previous commit, move the DWARF code
from debug_info.c to its own file, leaving only the generic ELF file
management in debug_info.c

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2021-11-18 15:08:54 -08:00
Omar Sandoval
a4b9d68a8c Use GPL-3.0-or-later license identifier instead of GPL-3.0+
Apparently the latter is deprecated and the former is preferred.

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2021-04-03 01:10:35 -07:00
Omar Sandoval
798f0887a5 libdrgn: simplify language fall back handling
If the language for a DWARF type is not found or unrecognized, we should
fall back to the global default, not the program default (the program
default language is for language-specific operations on the program, so
DWARF parsing shouldn't depend on it). Add a fall_back parameter to
drgn_language_from_die() and use it in DWARF parsing, and replace
drgn_language_or_default() with a drgn_default_language variable.

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2021-01-08 10:46:35 -08:00
Omar Sandoval
286c09844e Clean up #includes with include-what-you-use
I recently hit a couple of CI failures caused by relying on transitive
includes that weren't always present. include-what-you-use is a
Clang-based tool that helps with this. It's a bit finicky and noisy, so
this adds scripts/iwyu.py to make running it more convenient (but not
reliable enough to automate it in Travis).

This cleans up all reasonable include-what-you-use warnings and
reorganizes a few header files.

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2020-09-23 16:29:42 -07:00
Omar Sandoval
a97f6c4fa2 Associate types with program
I originally envisioned types as dumb descriptors. This mostly works for
C because in C, types are fairly simple. However, even then the
drgn_program_member_info() API is awkward. You should be able to look up
a member directly from a type, but we need the program for caching
purposes. This has also held me back from adding offsetof() or
has_member() APIs.

Things get even messier with C++. C++ template parameters can be objects
(e.g., template <int N>). Such parameters would best be represented by a
drgn object, which we need a drgn program for. Static members are a
similar case.

So, let's reimagine types as being owned by a program. This has a few
parts:

1. In libdrgn, simple types are now created by factory functions,
   drgn_foo_type_create().
2. To handle their variable length fields, compound types, enum types,
   and function types are constructed with a "builder" API.
3. Simple types are deduplicated.
4. The Python type factory functions are replaced by methods of the
   Program class.
5. While we're changing the API, the parameters to pointer_type() and
   array_type() are reordered to be more logical (and to allow
   pointer_type() to take a default size of None for the program's
   default pointer size).
6. Likewise, the type factory methods take qualifiers as a keyword
   argument only.

A big part of this change is updating the tests and splitting up large
test cases into smaller ones in a few places.

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2020-08-26 17:41:09 -07:00
Omar Sandoval
c31208f69c libdrgn: fold drgn_type_index into drgn_program
This is preparation for associating types with a program.

Signed-off-by: Omar Sandoval <osandov@osandov.com>
2020-08-26 17:36:35 -07:00
Omar Sandoval
8b264f8823 Update copyright headers to Facebook and add missing headers
drgn was originally my side project, but for awhile now it's also been
my work project. Update the copyright headers to reflect this, and add a
copyright header to various files that were missing it.
2020-05-15 15:13:02 -07:00
Jay Kamat
d8fadf10ee libdrgn: Add cpp language and tests 2020-04-03 16:35:38 -07:00
Omar Sandoval
bd902f299c libdrgn: return unknown language from drgn_language_from_die()
Currently, drgn_language_from_die() returns the default language when it
encounters an unknown DW_LANG because the dwarf_info_cache always wants
a language. The next change will want to detect the unknown language
case, so make drgn_language_from_die() return NULL if the language is
unknown, move it to language.c, and fold drgn_language_from_dw_lang()
into it.
2020-04-03 16:35:38 -07:00
Jay Kamat
6c264b0eae libdrgn: add language to struct drgn_type
For types obtained from DWARF, we determine it from the language of the
CU. For other types, it can be specified manually or fall back to the
default (C). Then, we can use the language for operations where the type
is available.
2020-02-26 19:55:42 -08:00
Omar Sandoval
9e2df9f217 libdrgn: put language definitions in one array
This way, languages can be identified by an index, which will be useful
for adding Python bindings for drgn_language and for adding a language
field to drgn_type.
2020-02-26 19:55:42 -08:00
Omar Sandoval
1443d17fb4 libdrgn: add DRGN_FORMAT_OBJECT_IMPLICIT_ELEMENTS 2019-12-19 11:43:54 -08:00
Omar Sandoval
db66952b2e libdrgn: add DRGN_FORMAT_OBJECT_IMPLICIT_MEMBERS 2019-12-19 11:43:54 -08:00
Omar Sandoval
c8434e9a9e libdrgn: add DRGN_FORMAT_OBJECT_ELEMENT_INDICES 2019-12-19 11:43:54 -08:00
Omar Sandoval
cfceb491db libdrgn: add DRGN_FORMAT_OBJECT_MEMBER_NAMES 2019-12-19 11:43:54 -08:00
Omar Sandoval
4fad941ec1 libdrgn: add DRGN_FORMAT_OBJECT_{MEMBERS,ELEMENTS}_SAME_LINE 2019-12-19 11:43:54 -08:00
Omar Sandoval
d77b7bd7e3 libdrgn: add DRGN_FORMAT_OBJECT_{TYPE_NAME,MEMBER_TYPE_NAMES,ELEMENT_TYPE_NAMES} 2019-12-19 11:43:54 -08:00
Omar Sandoval
89307c532a libdrgn: add DRGN_FORMAT_OBJECT_CHAR 2019-12-19 11:43:54 -08:00
Omar Sandoval
7cee597fff libdrgn: add DRGN_FORMAT_OBJECT_STRING 2019-12-19 11:43:54 -08:00
Omar Sandoval
5865fa4d16 libdrgn: add DRGN_FORMAT_OBJECT_SYMBOLIZE 2019-12-19 11:43:54 -08:00
Omar Sandoval
5fb02f03fd libdrgn: add flags to drgn_format_object() 2019-12-19 11:43:54 -08:00
Omar Sandoval
3b22bd3022 libdrgn: rename pretty_print -> format
In preparation for making drgn_pretty_print_object() more flexible
(i.e., not always "pretty"), rename it to drgn_format_object(). For
consistency, let's rename drgn_pretty_print_type_name(),
drgn_pretty_print_type(), and drgn_pretty_print_stack_trace(), too.
2019-12-16 11:21:12 -08:00
Omar Sandoval
a98445c277 libdrgn: make type index pluggable with callbacks
Similar to "libdrgn: make memory reader pluggable with callbacks", we
want to support custom type indexes (imagine, e.g., using drgn to parse
a binary format). For now, this disables the dwarf index tests; we'll
have a better way to test them later, so let's not bother adding more
test scaffolding.
2019-05-06 14:55:34 -07:00
Omar Sandoval
97f5cf70c6 libdrgn: fix C array and function casting
Casting an array or function should first convert the array or function
into a pointer.
2019-04-12 16:40:12 -07:00
Omar Sandoval
75c3679147 Rewrite drgn core in C
The current mixed Python/C implementation works well, but it has a
couple of important limitations:

- It's too slow for some common use cases, like iterating over large
  data structures.
- It can't be reused in utilities written in other languages.

This replaces the internals with a new library written in C, libdrgn. It
includes Python bindings with mostly the same public interface as
before, with some important improvements:

- Types are now represented by a single Type class rather than the messy
  polymorphism in the Python implementation.
- Qualifiers are a bitmask instead of a set of strings.
- Bit fields are not considered a separate type.
- The lvalue/rvalue terminology is replaced with reference/value.
- Structure, union, and array values are better supported.
- Function objects are supported.
- Program distinguishes between lookups of variables, constants, and
  functions.

The C rewrite is about 6x as fast as the original Python when using the
Python bindings, and about 8x when using the C API directly.

Currently, the exposed API in C is fairly conservative. In the future,
the memory reader, type index, and object index APIs will probably be
exposed for more flexibility.
2019-04-02 14:12:07 -07:00